AI Insights · Timothy · October 2025
Top Down Games Performance in Oceania Q3 2025
Explore the performance trends of top down games on a unified platform in Oceania during Q3 2025, highlighting key metrics such as downloads, revenue, and active users.
In the third quarter of 2025, the top down games segment in Oceania showed varied performance across applications, as reported by Sensor Tower. Here’s a detailed look at the top five apps in the category.
Clash Royale from Supercell saw a notable increase in weekly revenue, peaking at around $884K at the start of September. The game also experienced a growth in weekly downloads, which reached a high of 155K in the same week. Active users steadily rose, ending the quarter at approximately 763K.
Block Blast!, published by Hungry Studio, had a significant fluctuation in weekly downloads, with a peak of 149K in the final week of September. The app maintained over 1.3M active users throughout the quarter, showing an upward trend towards the end.
Kingshot by Century Games Pte. Ltd. demonstrated a steady increase in weekly revenue, culminating at about $484K by the end of September. Downloads showed a positive trend, reaching 63K in mid-September, while active users grew to approximately 94K.
Vita Mahjong from Vita Studio maintained a stable user base with active users slightly increasing to 201K by the end of the quarter. Downloads remained consistent, averaging around 28K weekly.
Kpop Piano Star: Music Games by Dat Truong saw a peak in downloads of 55K in early August, with active users reaching 94K by the end of August. However, both metrics decreased towards the end of the quarter.
For more insights and detailed data, visit Sensor Tower’s comprehensive reports on app performance across various regions and categories.